Before the skills needs of the Creative Industries can be addressed, they must first be identified.
Creative Skillset operates a comprehensive, industry-endorsed programme of research about the industries and the training provision available to them. We are the leading specialists in providing research for the Creative Industries.
Creative Skillset's Research team provides the industries with vital skills intelligence to help ensure that it remains stable and competitive. This involves measuring the size and shape of the industries, understanding the needs of employers and the workforce, investigating existing training provision and scoping out what the future holds.
We have been carrying out the Creative Media Census since 1999. It is the only research of its kind, providing an accurate and detailed picture of the TV, animation, Games, VFX, radio, film, digital media and cinema exhibition industries in the UK.
This industry-wide piece of research helps companies stay informed about their industries – including key occupations, working patterns, gender and ethnicity. Findings from the Census also inform Government and industry policy and co-investment in developing the skills of people working in these sectors.
We regularly carry out a Workforce Survey to help us better understand where our Creative Industries – specifically film, animation, VFX, games, TV, radio, digital media and related industries – find themselves.
Each time, we ask professionals to tell us where skills are needed, so we can work together with companies, schools, colleges and government to plug skills gaps and help professionals access the training and development they need.
Have you ever wanted to influence your industry beyond your day-to-day job?
This is your chance to make a difference.
Creative Skillset is looking for people working in the UK Creative Industries to take part in short online surveys. You will receive no more than four short surveys a year, and the results will be shared with you within two weeks of the deadline.
We will be asking your opinion on matters ranging from skills gaps and training, to the future needs of your industry. Your views and ideas will help influence strategy and in turn, the future of the UK Creative Industries.
Get in touch
For all enquiries or to get involved in our research activity, please contact us at email@example.com or call 020 7713 9800.
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The Impact of Online Trading report 2008
A report investigating the effects of online trading on occupations and skills within the UK's consumer-facing business sectors, commissioned by Skillsmart Retail, e-skills UK, Financial Services Skills Council, GoSkills, People 1st and Skillset
Balancing Children and Work in the Audio Visual Industries 2008
An investigation into the issues confronting people trying to combine work and family life in the audio visual industries, and in particular the factors that determine whether they manage to do so successfully and remain in the industries
Skillset Census 2006 - Regional Breakdown by Sector
Skillset Census 2006 - Role Breakdown by Sector
Skillset Census 2006 - Sector Breakdown by Region/Nation
Skillset Census 2006 Report
The Census is the most comprehensive survey of the UK's creative employers, measuring the size, shape and diversity of the creative media industries.
Film Workforce Survey Report 2005
A survey of the film workforce to target investment where it is most needed, underpinning the activity to deliver on the UK film skills strategy, A Bigger Future.
Skillset Workforce Survey Report 2005
Graduates dominate the media workforce, according to this survey on working patterns and skills development in the audio visual industries, based on a survey of almost 7,000 people.
Skillset/Equity Performing Arts Industry Survey Report 2005
Jointly with Equity in 2005, Skillset conducted a large scale survey of performers in Equity's membership, the Skillset/Equity Performing Arts Industry Workforce Survey.
Anticipated trends in the future use of skills in the AV industries
In 2004, Skillset undertook widespread consultation with senior industry figures to explore the likely future drivers of change in film, television, and interactive media and the implications of these for skills and training.
Skillset Census 2004 - Results by Industry Sector
Skillset Census 2004 - Results by Job Role